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    UC Link Description
    00 Module Core Defines the reusable objects / API violation rules that apply to the entire module and not just a specific use case.
    01 Async Complex applications require the ability to asynchronously time slice up work as to not block the main synchronous processing thread.
    02 Console Command Line Interface (CLI) apps sometimes require basic input / output interaction with a user. Basic prompts working over STDIN / STDOUT / STDERR provides this capability.
    03 Crypto Apps needs to secure information from unauthorized usage. Cryptographic algorithms allow for hiding or coding information so that only authorized parties can read and process it.
    04 Database Complicated data requires a way to be stored, recalled, and utilized. Embedded database technologies (IndexedDB codemelted.js / SQLite3 codemelted.rs) allow for this complex data storage.
    05 Disk Applications have to interact with files on disk. That means reading and writing to them along with managing them.
    06 Hardware Hardware peripherals are auxiliary devices connected to a computer to expand its capabilities. Applications connect to these peripherals via protocols specific to that hardware.
    07 JSON JSON (JavaScript Object Notation) is a lightweight, plain-text format used to store and transfer structured data between a server and an application.
    08 Logger A utility that automatically records, tracks, and stores sequential data, system events, or user actions over time.
    09 Math A collection of mathematical formulas for computational purposes.
    10 Monitor An ability to measure aspects of the host computer / operating system of a developed application is key in identifying metrics that can point to issues with the host system.
    11 Network A system of interconnected computing devices that communicate and share resources, data, and applications over wired or wireless connections.
    12 Process An instance of a computer program that is actively being executed by the operating system and the CPU. Bidirectional communication occurs via STDIN / STDOUT / STDERR.
    13 Runtime The supporting software, libraries, and virtual layer that sit between the app and the operating system to make the program run.
    14 Storage A string based key / value pair combination for simple information storage and retrieval.
    15 User Interface A visual way for humans to interact with electronic devices, such as computers, smartphones, and ATMs, using graphics instead of text commands.